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Posted by admin on 11 25th, 2008


Warrior Macros

1 Button Overpower, Sunder, and Whirlwind

/cast [stance:1] Overpower; [stance:2] Sunder Armor; [stance:3] Whirlwind

.Will cast Overpower in Battle stance, Sunder Armor in Defensive, and Whirlwind in Berserker stance

Dev-SS-HS

/castrandom Devastate, Shield Slam
/stopcasting
/cast [modifier:ctrl] Cleave; Heroic Strike

.3 is Devastate, Shield Slam, and Heroic Strike. Keeps HS queued and uses Devastate and Shield Slam for your supplemental aggro. Ctrl-3 uses Cleave instead of Heroic Strike.

Dual Wield to 2h and back to Dual Wield

/equipslot 16 Maladath, Runed Blade of the Black Flight
/equipslot 17 Qiraji Sacrificial Dagger
/equipslot 16 The Untamed Blade

.You shift-click your weapon / shield etc into your macro

Fear Dance

/cast [stance:1/2]Berserker Stance;Berserker Rage
/cast [stance:3]Defensive Stance

.Think Mag Ony.. will put you into zerker stance, pop zerker rage and then (back) to def stance

Intercept/Charge

/cast [nocombat,stance:1] Charge; [combat,nostance:3] Berserker Stance; [nocombat,nostance:1] Battle Stance; [combat,stance:3] Intercept

.It either charges/intercepts, or puts you into the correct stance, another click and you charge/intercept

Interrupt

/cast [modifier:ctrl] Concussion Blow; [stance:1/2,noequipped:Shields] Berserker Stance; [stance:1/2,equipped:Shields] Shield Bash; [stance:3] Pummel

.Depending on your current equipment loadout, this will Shield Bash if you have shield or switch to Berserker Stance and Pummel if you do not have a shield equipped. Ctrl-5 uses Concussion Blow instead. This can be easily modified to include Spell Reflect in TBC.

Under or above these buttons, place the unmodified abilities so you can properly monitor their availability, cooldowns, and damage if you use something like Theorycraft. They also make good backups for playing tactically when spamming will not do.

Manually get to five sunders, then you can spam 3 and 4. 1 is your taunt. Ctrl-1 will switch to battle stance and mocking blow. Hit 1 again to go back to defensive stance. Alt-1 is your aoe taunt. 5 is your universal interrupt.

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Intervene

/cast [nostance: 2] Defensive Stance; [help] Intervene; [target=targettarget, help] Intervene;

.Needs testing

Lifegiving Gem-Last Stand

/castsequence Lifegiving Gem, Last Stand

Oh Crap! Self Heal Button

/castsequence reset=600 Last Stand, Major Healthstone, Major Healing Potion

.Last stand, HS, then a pot – 1 click each

Overpower to Heroic Strike

/cast Overpower(Rank4)
/cast Heroic Strike(Rank9)

.This still works ‘cos it is not on the GCD – it is a “on next attack” ability, and that means it can work with Overpower in this macro. same for Cleave…

Quick Equip Shield and 1 hander

/equipslot 16 Maladath, Runed Blade of the Black Flight
/equipslot 17 Drillborer Disk
.You shift-click your weapon / shield etc into your macro .

Rev-SB

/cast Revenge
/stopcasting
/cast Shield Block

.Revenges when available… attempts to use Shield Block if not

Shield bash or Pummel

/cast [stance:1/2,noequipped:Shields] Berserker Stance; [stance:1/2,equipped:Shields] Shield Bash; [stance:3] Pummel

Simple Mocking Blow

/cast [stance:1] Mocking Blow; Battle Stance

Simple Overpower

/cast [stance:1] Overpower; Battle Stance

Simple Taunt

/cast [stance:2] Taunt; Defensive Stance

Simple Whirlwind

/cast [stance:3] Whirlwind; Berserker Stance

Stance Dancin’

/cast [modifier:ctrl,nostance:3] Berserker Stance; [stance:1] Defensive Stance; Battle Stance

.Toggles stances between def and battle stance and if control clicked, it will go to zerker stance

Tanking Macro

/castsequence reset=5 Shield Block, Revenge(Rank 6), Sunder Armor(Rank 5)

.Might not work too well

Taunt Mob if its not on you

/cast [target=targettargettarget] Taunt

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