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WoW.com has covered patch 3.2 extensively. Everything from the surprising changes to flying mounts , to the latest and greatest loot , and all the changes in between . In our patch 3.2 class, raiding, and PvP guides we take a look at exactly what changes and how the changes will affect your playing. Patch 3.2 changes the landscape of raiding in the most significant way since the release of Wrath of the Lich King itself. Not since the opening of Obsidian Sanctum has a single patch done so much to bring people up to the “current level” of raiding. While a new tier of gear badges will be hitting the ground, old Emblems are being upgraded to help people “catch up” to the current content. Of course, that’s not all. The very structure of raiding is being changed, with a lot of exciting changes to the very way we step into an instance to do battle with the bosses. You can go to The Argent Coliseum in a 5 man group, a 10 man raid, or a 25 man raid. You can extend your raid lockout, in case you need just a little longer to reach the boss. Heck, if there’s an accident with loot, you can trade your items for up to an hour after the boss died. There’s a lot to process, so take a look behind the cut and see what’s changing. Continue reading World of Warcraft Patch 3.2 Raiding Guide Filed under: Patches , Raiding World of Warcraft Patch 3.2 Raiding Guide originally appeared on WoW.com on Tue, 04 Aug 2009 08:00:00 EST. Please see our terms for use of feeds . Permalink