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Posted by admin on 03 22nd, 2009


The evolutionary design of Arena gear

Filed under: Items , Analysis / Opinion , PvP , Arena When we reported on MMO Champion’s sneak peek at the new Furious Gladiator gear , you might have found that new Arena sets were somewhat familiar. They should be. Arena Season 6 item sets are slight variations on a theme. Most of the pieces are recolored versions of the Season 5 multi-tier sets, but the head and shoulder pieces are entirely new models. What many players who don’t like the sets seem to miss on is that this is something entirely new in the game. Blizzard has always done recolored versions of armor, but this is the first time by my reckoning that they have done evolutionary tier gear. When I first encountered Blizzard’s new multi-tiered PvP gear system, I was apprehensive about the next season’s gear because I was afraid it would be difficult to match pieces visually. Arena gear had, prior to Season 5, been mere recolors of PvE raid sets, so there was no contuity from the one season to the next. The problem with that was upgrading from one season’s set to the other created visual clashes. As much as we like to min/max, PvPers like to look good, too. Enter Season 5 and the multi-tier gear system. There were three different sets of gear but all of them melded seamlessly into the other, with minor discrepancies in color. The introduction of an entirely new set of gear with completely different designs in Season 6 would have invalidated not just one but three sets of gear. However, the new design philosophy builds upon the older models, evolving — as Alex put it — like Azerothian Pokemon. Continue reading The evolutionary design of Arena gear The evolutionary design of Arena gear originally appeared on WoW Insider on Sun, 22 Mar 2009 18:00:00 EST. Please see our terms for use of feeds . Permalink | Email this | Comments

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The evolutionary design of Arena gear

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