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I caught the Vegas auditions last week for So You Think You Can Dance (and the results the next day ). The judges can be so brutally honest sometimes. They possess a level of blunt truthfulness. Sometimes I wish I could be like that. As a guild master and a player, interaction and feedback is a daily occurrence. Watching this weeks performance show ( Bollywood was amazing, cha cha was really good and samba was just wow) and witnessing the judge comments reminded me that negative feedback does not always have to be harsh. It’s how you respond to it that matters . Making the cut This isn’t a post about getting through and making the guild (or raid). This is about the leadership perspective. We’re like judges. We evaluate and assess new recruits based on what we see. Sometimes we have to cut people. What sucks for us is that in a game that is dynamic and long lasting as this is the fact that evaluation is a constant . When a guild recruits a player even as a trial, we do so hoping that the player meets or surpasses our expectations. When the challenges that a raid instance offers goes up (such as the gap from Naxxramas to Ulduar), there is an expectation that the player evolves and grows up in the same direction. Some players are able to do it admirably. Others just can’t. For whatever reason, they are not able to fulfill the level of technical skill that the encounter demands. I especially want to direct this to struggling players who have been talked to by their leadership or fellow guildmates. We’re not calling you dicks. We’re not calling you morons. We’re not calling you dipshits. We’re not calling you assholes. We’re not calling you humanity’s failures. But we do recognize that you’re struggling. It would be disrespectful if that was simply swept under the rug and ignored. When you’re cut, it’s for a reason. Why is it so difficult? Cutting people from raids isn’t a feeling I take satisfaction from. It’s one of the worse things about this GM role.