
The Public Test Realm patch notes have been updated with the latest additions and bugfixes. Warlocks didn’t receive many changes except for a few minor bugfixes, and the long-awaited addition of snare-removal on Demonic Circle. Demon Armor and Demon Skin : Armor increased by approximately 120%. Demonic Circle : The teleport now clears all snare effects. As for the bug fixes, here’s the list: Corruption will now gain the correct damage modifiers for the creature type of the target. Create Healthstone : Attempting to create a healthstone when you already have one no longer consumes mana or triggers the cooldown of this ability. Demonic Circle: Teleport : the button for this ability will now darken when the Warlock is out of range of the Demonic Circle and will light up when the Warlock is in range. Demon Power Scaling: Spell power gained from spirit via the Fel Armor ability will now properly affect the scaling of spell power and attack power on summoned demons. Drain Mana : This spell will no longer cancel when the targets mana poll is low or the casters mana poll is full. It also now generates a very small amount of threat instead of no threat. Everlasting Affliction : Will now calculate correct damage values for Corruption when it is refreshed in all cases. Haunt : Will now gain correct damage modifiers for the creature type of the target. In addition, this ability is now limited to a single target as intended. This also now works properly when refreshed on its current target. Mana Feed : This talent will no longer sometimes fire for warlocks who do not have the talent. Master Conjuror : Tooltip revised to indicate it does not increase the damage bonuses of Firestones or Spellstones. Metamorphosis : The bonus armor effect from this ability will now calculate properly and interact correctly with armor buffs and debuffs. Ritual of Doom : A Doomguard summoned with this spell will now scale properly from its master’s stats. Shadow Embrace : This ability will now create a separate debuff stack for each Warlock with the talent, and each warlock will benefit properly from his or her own debuff. Soul Siphon : Will now gain the correct damage modifiers for the creature type of the target. Unstable Affliction : Will now gain the correct damage modifiers for the creature type of the target. In addition, there’s one other important fix which was quite annoying for everyone: Arena: Dalaran Sewer: The Flush effect which pushes players out will now also remove the ability to use Demonic Circles summoned during the arena start time. Since my warlock is a miner, I thought I should include one more huge buff: Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits. Basically, we’re still screwed, but I’ll get to that in detail in next post (I keep saying that but can’t seem to actually write it). For a full overview of changes in patch 3.0.8 check the following posts: Upcoming changes in patch 3.0.8 (Ritual of Summoning changes) Patch 3.0.8 warlock changes (Drain Mana buff and several minor fixes) Patch 3.0.8 additional changes (minor Demonology buffs and glyph changes) Post from: Yet Another Warlock Nerf . Patch 3.0.8 Notes Update Similar Posts: Patch 3.0.8 Warlock Changes Patch 3.1 Notes – Warlock Patch 3.1 – Updated Soul Shard Changes I’m calling it now Patch 3.0.8 – Additional Changes
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Patch 3.0.8 Notes Update