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Posted by okto-pus on 07 6th, 2009


Officers’ Quarters: Managing your lockouts

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Every Monday Scott Andrews contributes Officers’ Quarters , a column about the ins and outs of guild leadership. Last week, our very own Michael Sacco broke the news that raid lockouts will be extendable after Patch 3.2 . Reading through forum comments about this exciting new feature, I found the varied reactions quite amusing. Hardcore raiders seem to think that Blizzard is catering to casuals with this change. They think you should have to earn your kills by reclearing bosses if you can’t make it all the way through a raid zone in one week. On the other hand, casual players seem to think that Blizzard is catering to the hardcore, since it’s so much easier now to work on hard modes and other achievements without the threat of a looming reset. Casuals need as much loot as possible, they say, so why would they ever want to extend a lockout? Despite the hardcore/casual debate reaching a new all-time low, the good news is that, in a sense, they’re both right. Blizzard is catering to all of us. Regardless of playstyle or progression, all guilds will benefit from having this option. However, there are decisions and tradeoffs to be made. Let’s examine this new feature in more detail. Continue reading Officers’ Quarters: Managing your lockouts Filed under: Guilds , (Guild Leadership) Officers’ Quarters Officers’ Quarters: Managing your lockouts originally appeared on WoW.com on Mon, 06 Jul 2009 11:00:00 EST. Please see our terms for use of feeds . Permalink

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