Deep Arcane appears to finally be able to stand on it’s own in WotLK. Arcane Blast has gone through quite a few changes and in it’s current state in 3.0.3 is not a spammable spell (unless you are in an execute like state), but a sequence of Arcane Blast, Arcane Barrage, and Arcane Missiles during a Missile Barrage proc is a simple, yet powerful and highly mobile rotation.
Fire gains some nice boosts to AoE and retains it’s mantra of the raw damage tree. Rolling ignites still appear to have a few glitches though, which will hopefully be fixed in the near future. For solo leveling Fire is probably not going to be the most popular option, but is by no means a bad choice.
• Frost Maiden/Magus (Ice Mage):
No longer a utility or mitigation tree, Frost’s damage has been greatly buffed in the expansion. With the safety of multiple escape skills, a potent summonable pet, and high burst damage Frost will most likely be the leveling tree of choice.
| Item | ilvl | Source | Zone | ||
|---|---|---|---|---|---|
|
213 | Four Horsemen | Naxx 25 | ||
|
213 | Malygos | Eye of Eternity 10 | ||
|
213 | Sartharion | Obsidian Sanctum 25 | ||
|
200 | Four Horsemen | Naxx 10 | ||
|
200 | Loatheb | Naxx 10 | ||
|
200 | Eregos | The Oculus Heroic |

Patch 3.0.8 brought in quite a number of changes to the game, many of which affect PvP directly. I wrote about most of the changes in the other day’s column, but as you can imagine, trying to cover all the bases with all the classes can get quite hefty. So before I reach Blizzard levels of ’soon’, I’m cheating and appending the rest of the class balance changes here and pretend the whole Wintergrasp fiasco never happened. Oh, and yes, that button should work now.
CLASS BALANCE
Mages
Despite all the calls for nerfs for many classes, for some reason Mages have tiptoed past the madding crowd and continued to Pyroblast unsuspecting enemies for 10k damage without anyone batting an eyelash. Maybe it’s their Invisibility, I don’t know, but Mages are incredibly powerful opponents in PvP but don’t elicit calls for nerfs. Christian was right in saying that Frost is no longer the spec for PvP. It now shares the spotlight with Arcane, with the highest ranked Mage in the world sporting a build (although a Frost-specced 20/ 0/ 51 gnome isn’t far behind).
So you think Mages are strong in PvP? Well, they’ve just been buffed. Evocation’s cooldown was reduced to four minutes, and with Arcane Mages having access to the improved Arcane Flows, they can Evocate every minute. It was never a viable tactic to try and drain a Mage, but even with the spark of hope given by the change to mana drain mechanics, Mages will never run out of mana. The extremely RNG behavior of Mirror Images Polymorphing the most unlikely targets has been curtailed somewhat with the range of the copy’s Polymorph down to a mere 8 yards. This is pretty good. (more…)
Deep Freeze and Deep Freeze Focus
Will cast Deep Freeze on your target if macro is pressed normally. If shift is pressed with the macro it will cast Deep Freeze on your focus target.
#showtooltip
/stopcasting
/cast [mod:shift,target=focus] Deep Freeze; Deep Freeze
#showtooltip Ice Block
/stopcasting
/cancelaura Ice Block
/cast Ice Block
#showtooltip Counterspell
/stopcasting
/cast [modifier:shift, target=focus] Counterspell
/cast [nomodifier:shift] Counterspell
#showtooltip Summon Water Elemental
/cast [nopet] Summon Water Elemental
/click PetActionButton5
/stopcasting
/cast Arcane Power
/stopcasting
/use Icon of the Silver Crescent
/stopcasting
/cast Presence of Mind
/stopcasting
/cast Pyroblast
/cast Remove Lesser Curse
/stopcasting
/cast [target=player] Remove Lesser Curse