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Mists of Pandaria Beta: Spirit gear is coming back in fashion

It’s been known for a while that spirit gear isn’t on the list for the most part right now for players leveling in Mists . DPS cloth abounds, and the idea the designers have is that you can just reforge the DPS gear into healer gear easily enough (or at least reforge it so that it’s passable as healer gear). In part, this concept comes from the new rewards system, where you don’t see all the gear rewards the quest giver offers but rather only the ones that are specific to you. As a solution to this, Blizzard provides green gear vendors that distribute off-spec gear. However, Ghostcrawler announced today that Blizzard’s going to offer more spirit gear again via quest rewards. This is in part due to the constructive (read: non-trolling) feedback it’s received on the issue. Ghostcrawler After reading more of this feedback and looking at the zones, we’re concerned that there aren’t enough quest rewards with Spirit on them. We are leaning towards offering more, as choices, so that players who feel like their Spirit is low can choose to have more. source So rejoice, healers! Getting geared up will be a bit easier for you now. It’s open warfare between Alliance and Horde in Mists of Pandaria , World of Warcraft’s next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ , or dig into our spring press event coverage for more details! Filed under: News items , Mists of Pandaria Mists of Pandaria Beta: Spirit gear is coming back in fashion originally appeared on WoW Insider on Tue, 15 May 2012 17:00:00 EST. Please see our terms for use of feeds . Permalink



Improved digsites in Mists of Pandaria archaeology

When I hit the new skill cap in archaeology on beta and achieved Zen Master , someone in my beta guild remarked that 600 skill points in archaeology sounded painful. But it’s not — it’s actually better! Archaeology got some buffs in Mists of Pandaria . There are only two new races to worry about, the pandaren and the mogu , and you get nothing but these two on the continent of Pandaria. As usual, players get four random digsites across the entire continent, though it’s currently bugging out to three or even two sites only. But Pandaria is so huge, you say. We’re restricted to no flying until 90. How can it not be painful? Continue reading Improved digsites in Mists of Pandaria archaeology Filed under: Archaeology , Mists of Pandaria Improved digsites in Mists of Pandaria archaeology originally appeared on WoW Insider on Tue, 15 May 2012 16:00:00 EST. Please see our terms for use of feeds . Permalink



Mists of Pandaria says bye-bye to cookie-cutter builds

I had no idea that talents existed in vanilla WoW . I wasn’t really stupid — I just didn’t know what talents were or that they were something I should be getting. I expect they were detailed somewhere in the instruction booklet that I didn’t bother reading before I started running around Azeroth. I was finally clued in to their existence around level 40 or so on my first character, when a friend asked what spec I was putting points into. My blank “… points?” response garnered an immediate lesson on talent trees. Talents received a massive overhaul between Wrath and Cataclysm , one that saw a vast majority of talents culled and the trees themselves shortened considerably. It took a little time to get used to the changes, but in the end, the changing of talents wasn’t really as huge a deal as I thought it’d be. Choosing talents on a character is still just as easy as it used to be. Don’t worry so much about what you pick while you’re leveling, and when you reach 85, you’ll find plenty of sites online that will tell you the best stuff to grab at max level and why. Which is sort of the problem, isn’t it? Continue reading Mists of Pandaria says bye-bye to cookie-cutter builds Filed under: Analysis / Opinion , Mists of Pandaria Mists of Pandaria says bye-bye to cookie-cutter builds originally appeared on WoW Insider on Tue, 15 May 2012 15:00:00 EST. Please see our terms for use of feeds . Permalink



Lichborne: Death knights remain in holding pattern in Mists of Pandaria beta

Every week, WoW Insider brings you Lichborne for blood , frost , and unholy death knights. In the post- Cataclysm era, death knights are no longer the new kids on the block. Let’s show the other classes how a hero class gets things done. When one takes a two-week vacation, one generally looks forward to things having changed, even slightly, when one returns. This is especially sure when speaking of the Mists of Pandaria beta test. Strangely, that hasn’t been exactly the case for death knights. There have been changes, certainly, but not as drastic as we might have hoped — and not as well-explained, either. Today, we’ll take a look at a few of the more important changes and what they imply for our class. In addition, we’ll see what Ghostcrawler did and didn’t say about death knights in a recent post . Plague Leech and disease issues There’ve been a few changes to death knights, but the most interesting one comes with Plague Leech . This first-tier talent, which replaces Vile Spew , will allow you to generate a death rune by canceling the diseases from your target. The nice thing about this skill is that it gives us another much-needed Blood Tap replacement now that Blood Tap itself has been turned into a somewhat more restricted talent. The bad thing about this skill is that it’s probably going to become mandatory for min-maxing DPS death knights. If your diseases are about to expire anyway and you can eat them for an extra death rune, it’s hard to see how that won’t become a DPS increase. Once we all reach level 90 and the math has been sufficiently mathed, it seems relatively obvious that Plague Leech will be considered mandatory by the hardcore PvE community, for better or for worse. Continue reading Lichborne: Death knights remain in holding pattern in Mists of Pandaria beta Filed under: Death Knight , (Death Knight) Lichborne , Mists of Pandaria Lichborne: Death knights remain in holding pattern in Mists of Pandaria beta originally appeared on WoW Insider on Tue, 15 May 2012 14:00:00 EST. Please see our terms for use of feeds . Permalink



Two Bosses Enter: Season 4 preview

In Two Bosses Enter , WoW Insider’s series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title. Two Bosses Enter’s season finale was a big win for dungeon boss design, with End Time’s Murozond beating out the rest of the Hour of Twilight 5-man instance bosses and even some of the Dragon Soul raid bosses, thanks to the Raid Finder. The WoW Insider community connected with an all-around fun fight that wasn’t as punishing as some of the other fights in the 5-man heroic tier but made for epic moments and an important climactic battle. Murozond and his unique mechanic will have a lot to say going forward with encounter design, I would imagine, as this whole set of 5-mans has been remarkably successful, for the most part. Sorry, Arcurion. Now that we’ve got season 3 tucked away, it’s time to ponder the future, looking forward toward a brighter and more peaceful tomorrow. Sadly, that tomorrow isn’t looking so bright or peaceful, with the Horde and the Alliance preparing to descend upon the lost continent of Pandaria, bitter rivalries and hatreds newly reignited. With war comes heroes from every faction, giving us plenty of cannon fodder for Two Bosses Enter. Continue reading Two Bosses Enter: Season 4 preview Filed under: Two Bosses Enter , Mists of Pandaria Two Bosses Enter: Season 4 preview originally appeared on WoW Insider on Tue, 15 May 2012 13:00:00 EST. Please see our terms for use of feeds . Permalink



Spiritual Guidance: Lightwell, Lightspring, and the latest on priest healing in Mists

Every week, WoW Insider brings you Spiritual Guidance for discipline , holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast . Well, we got it. I never thought I’d see the day, but we finally got the Trial of the Crusader Lightwell that shoots heals at allied players instead of requiring them to click. Holy priests will gain access to the new Lightwell, called Lightspring , using a glyph of the same name. Before you get too excited, however, I should mention that there is a catch. Apparently, automatic Lightwells don’t heal for nearly as much as a manual ones do, so depending on the fight and your raid members’ ability to use the Lightwell in the first place, you may choose to skip the Glyph of Lightspring now and again. Good ol’ Derevka has already written up a thorough first look at Lightspring in which he points out many of the spell’s limitations. In the post, he points out that Lightspring only heals targets at less than 50% of their health, and it has a 5-second cooldown between heals to prevent it from being used as a raid cooldown. To read the rest of Derevka’s write-up and see his comparisons on the numerical output of the two spells, head over to Tales of a Priest . Continue reading Spiritual Guidance: Lightwell, Lightspring, and the latest on priest healing in Mists Filed under: Priest , (Priest) Spiritual Guidance Spiritual Guidance: Lightwell, Lightspring, and the latest on priest healing in Mists originally appeared on WoW Insider on Tue, 15 May 2012 12:00:00 EST. Please see our terms for use of feeds . Permalink



The Queue: AFK evil

Welcome back to The Queue , the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft . Adam Holisky ( @adamholisky ) will be your host today. I’m going to be raiding tonight, but during the rest of the day (after my work is done, of course), I’ll finally be enjoying Diablo 3 . Pretty much AFK, evil. And if you’re looking for something not evil, go check out WoW Insider Editor-in-Chief Alex Ziebart’s AMAA (Ask Me Almost Anything) on /r/wow today. Kikiswingset asked: My raid leader demands that if you want to raid, you must have played a healer up to lvl 60 and show him that you understand how tirage priority works, but also to foster an appreciation forthe difficulty of healing “fire squatters”. If you had to pick, which role/class/spec should everyone play before they start raiding? Welp, “fire squatter” is now my favorite term, ever. Continue reading The Queue: AFK evil Filed under: The Queue The Queue: AFK evil originally appeared on WoW Insider on Tue, 15 May 2012 11:00:00 EST. Please see our terms for use of feeds . Permalink



Around Azeroth: A ship in a bubble

Submitter Shamryu of I N F I N I T Y on Frostmourne (US-H) writes, “We were doing 25-man Dragon Soul, and while we were sitting on the boat waiting to fill a couple of spots, I noticed I could cast Far Sight of the side of the bow. This is what I saw. It’s like a ship in a bottle, with a storm in it too … and 22 very bored Hordies. I don’t think Blizzard ever expected someone to try targeting this spell off the side of the ship.” Gallery: Around Azeroth 3 Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com . We strongly prefer full-sized pictures with no UI or names showing. Include “Azeroth” in the subject line to ensure your submission dodges email spam filters; if you’d like to be credited, also include your name, guild and realm. Filed under: Around Azeroth Around Azeroth: A ship in a bubble originally appeared on WoW Insider on Tue, 15 May 2012 10:00:00 EST. Please see our terms for use of feeds . Permalink

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