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	<title>WoW Edge &#124; World of Warcraft Strategy Guides &#124; WoW Gold Making Tips &#187; Featured Articles</title>
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	<description>World of Warcraft Strategy Guides, Gold Farming Tips and news</description>
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		<title>The Queue: WoW outside WoW</title>
		<link>http://wowedge.net/featured-articles/the-queue-wow-outside-wow/</link>
		<comments>http://wowedge.net/featured-articles/the-queue-wow-outside-wow/#comments</comments>
		<pubDate>Thu, 23 May 2013 21:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[after-the-old]]></category>
		<category><![CDATA[coworkers]]></category>
		<category><![CDATA[druid-tanking]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[questions]]></category>
		<category><![CDATA[Tanking & Cooldown Rotation Tips]]></category>
		<category><![CDATA[tanking enchants]]></category>
		<category><![CDATA[tanking high king]]></category>
		<category><![CDATA[wolves-roaming]]></category>
		<category><![CDATA[wow-daily-answers]]></category>
		<category><![CDATA[wow-daily-questions]]></category>
		<category><![CDATA[wow-guide]]></category>
		<category><![CDATA[your-questions]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/the-queue-wow-outside-wow/</guid>
		<description><![CDATA[ Welcome back to The Queue , the daily Q&#038;A column in which the WoW Insider team answers your questions about the World of Warcraft . Adam Holisky ( @adamholisky ) will be your host today. Today's Queue is dedicated to the magic missile. It was the first spell that I learned when I was playing the original Baldur's Gate way back when. That spell killed those damn level one wolves roaming around the field right after the old grandfather dude died. I just had to remember not to run into them without being ready. Daniel asked: Do your coworkers know that you play WoW? Do they get it? Continue reading The Queue: WoW outside WoW Filed under: The Queue The Queue: WoW outside WoW originally appeared on WoW Insider on Thu, 23 May 2013 11:00:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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		<title>Community Blog Topic Results: Rewarding well-behaved players</title>
		<link>http://wowedge.net/featured-articles/community-blog-topic-results-rewarding-well-behaved-players/</link>
		<comments>http://wowedge.net/featured-articles/community-blog-topic-results-rewarding-well-behaved-players/#comments</comments>
		<pubDate>Thu, 23 May 2013 19:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[after-the-old]]></category>
		<category><![CDATA[coworkers]]></category>
		<category><![CDATA[dk tanking specs]]></category>
		<category><![CDATA[druid-tanking]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[game-discussion]]></category>
		<category><![CDATA[questions]]></category>
		<category><![CDATA[rewarding]]></category>
		<category><![CDATA[separate-issue]]></category>
		<category><![CDATA[Tanking & Cooldown Rotation Tips]]></category>
		<category><![CDATA[tanking enchants]]></category>
		<category><![CDATA[tanking high king]]></category>
		<category><![CDATA[topic-results]]></category>
		<category><![CDATA[world-of-warcraft-topics]]></category>
		<category><![CDATA[wow-guide]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/community-blog-topic-results-rewarding-well-behaved-players/</guid>
		<description><![CDATA[ Previously in Community Blog Topic, we talked about the punishment of funsuckers . Conversely, last week we talked about rewarding players who are known for good behavior. MrandMrsWoW voiced on their blog what many people in the comments were saying: good behavior is its own reward. They go on to list their reasons why well-behaved players should not be rewarded: WoW is not school, and should be treated as such! Good behaviour is a basic human principal and should be a given (whether it is or not is a separate issue) Rewarding people for being polite will only encourage more scamming of the system I can't think of a fair way to instigate a reward system: for LFR? For LFG? For guildies? Should we vote? How do we vote? What is 'well-behaved'? Not swearing? Saying hello? Not ninja-ing loot? I can't see a fair way to judge it. WE SHOULD NOT BE REWARDING GROWN ADULTS FOR NOT BEING NASTY TO EACH OTHER! The World of Warcraft may not be school, but there are plenty of school-aged players who could use some guidance in the correct direction of becoming well-behaved adults. It's not WoW 's job to parent them, but offering positive reinforcement by peers is not necessarily a school-only thing. With employee of the month awards and merit bonuses being used in the working world, rewarding good behavior is a commonplace tactic used by adults for adults. Continue reading Community Blog Topic Results: Rewarding well-behaved players Filed under: Analysis / Opinion Community Blog Topic Results: Rewarding well-behaved players originally appeared on WoW Insider on Thu, 23 May 2013 09:00:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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		<title>Breakfast Topic: Is WoW losing the romance by focusing on the numbers?</title>
		<link>http://wowedge.net/featured-articles/breakfast-topic-is-wow-losing-the-romance-by-focusing-on-the-numbers/</link>
		<comments>http://wowedge.net/featured-articles/breakfast-topic-is-wow-losing-the-romance-by-focusing-on-the-numbers/#comments</comments>
		<pubDate>Thu, 23 May 2013 18:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[breakfast-topic]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[evoked-the-epic]]></category>
		<category><![CDATA[frost tanking]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[skin]]></category>
		<category><![CDATA[sweet-community]]></category>
		<category><![CDATA[tanking guide]]></category>
		<category><![CDATA[under-the-hood]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/breakfast-topic-is-wow-losing-the-romance-by-focusing-on-the-numbers/</guid>
		<description><![CDATA[ Virtually every player eagerly embraced the advent of facts, figures, and formulae driving the game when they first began to trickle through to the player base some years ago. We scoured forums, fan sites, and data-driven websites like Wowhead. A way to tell which gear worked best for your character? Sweet. Community managers and devs who actually explained and discussed game mechanics? Utterly amazing. It was a brave new world and an entirely new way to play. Gone were the days when players murmured longingly of eloquently named pieces whose names evoked the epic locations they came from. Now, it was all about tiers. We argued endlessly over the correct numerical sequencing of armor sets -- remember the etymological debate over "Dungeon 2" vs. " Tier 0.5 "? A little bit of knowledge about how to tinker under the hood is absolutely a positive and helpful thing. Today, we expect free access to ability and spell mechanics and a point-by-point road map to gearing up. But at some point, overachievers that we humans are, so many numbers can make the game feel more like a checklist of benchmarks than a storied progression of fantastic encounters and arcane gear. Whether or not all the analysis gets under your skin, it's easy to see how this emphasis on precision and analysis evolved. The question is, do you think that this is merely a subjective matter of roleplay immersion in the fantasy aspect of World of Warcraft , or do you think the attitude actually reduces the game in spirit and heart? Do the vistas and horizons of Azeroth ever seem uncomfortably closer when every step is paved with a formula pointing to your destination? Where do we stand on the balance scale of pre-analyzing and measuring how the numbers stack up vs. gaining a feel from experience for how things work in the world of Azeroth? Filed under: Breakfast Topics Breakfast Topic: Is WoW losing the romance by focusing on the numbers? originally appeared on WoW Insider on Thu, 23 May 2013 08:00:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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		<title>Patch 5.3: Hotfixes for May 22</title>
		<link>http://wowedge.net/featured-articles/patch-5-3-hotfixes-for-may-22/</link>
		<comments>http://wowedge.net/featured-articles/patch-5-3-hotfixes-for-may-22/#comments</comments>
		<pubDate>Thu, 23 May 2013 08:25:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[after-the-break]]></category>
		<category><![CDATA[allowing-corpse]]></category>
		<category><![CDATA[Breaking]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[hotfixes]]></category>
		<category><![CDATA[night]]></category>
		<category><![CDATA[patch-5.3]]></category>
		<category><![CDATA[retrieve-their]]></category>
		<category><![CDATA[seat]]></category>
		<category><![CDATA[tanking gloves]]></category>
		<category><![CDATA[the-developers]]></category>
		<category><![CDATA[wow-hotfix]]></category>
		<category><![CDATA[wow-hotfixes]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/patch-5-3-hotfixes-for-may-22/</guid>
		<description><![CDATA[ Another day, another set of hotfixes. Patch 5.3 has not been without its hiccups, with a reasonable list of known issues appearing from Blizzard earlier today. But the developers are fixing the issues as quickly as they appear, with changes already in place to work out the problems encountered in the seat of knowledge, where the lack of a graveyard meant that players were unable to retrieve their corpses. A hotfix has been made which allows players who have died in the Seat of Knowledge to fly back to their bodies with a Spectral Gryphon (Wisp for Night Elves) or a Spectral Wyvern. Is this the first step towards Blizzard allowing corpse flying in Pandaria? Check out all the hotfixes after the break. Continue reading Patch 5.3: Hotfixes for May 22 Filed under: Hotfixes Patch 5.3: Hotfixes for May 22 originally appeared on WoW Insider on Wed, 22 May 2013 22:25:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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		<title>Random Battleground healer balance system temporarily disabled</title>
		<link>http://wowedge.net/featured-articles/random-battleground-healer-balance-system-temporarily-disabled/</link>
		<comments>http://wowedge.net/featured-articles/random-battleground-healer-balance-system-temporarily-disabled/#comments</comments>
		<pubDate>Thu, 23 May 2013 06:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[battleground-balance]]></category>
		<category><![CDATA[battleground-healer]]></category>
		<category><![CDATA[designer-brian]]></category>
		<category><![CDATA[experience-very]]></category>
		<category><![CDATA[holinka]]></category>
		<category><![CDATA[insider]]></category>
		<category><![CDATA[later-confirmed]]></category>
		<category><![CDATA[opposing-random]]></category>
		<category><![CDATA[patch-5.3-pvp]]></category>
		<category><![CDATA[temporarily-disabled]]></category>
		<category><![CDATA[wotlk tanking gear guide]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/random-battleground-healer-balance-system-temporarily-disabled/</guid>
		<description><![CDATA[ Senior PvP Designer Brian Holinka tweeted just a short while ago about the temporary removal of one of patch 5.3's shiny new systems: the one that balances healer numbers in opposing random battleground teams. @ phxtich We had to disable the healer balance system as it had a bug that only revealed itself with live numbers of users. - Holinka (@holinka) May 22, 2013 Holinka later confirmed that this issue was the one that was causing some players to experience very long queue times for random battlegrounds, an issue that had cropped up in several places on the official forums. His tweet said that players, both healers and DPS, were becoming "stuck" in the queue. As a result, the system has now been temporarily disabled. This means that teams with unequal healer numbers will reappear, so don't be surprised that the system is not working. Bugs do happen, and as I'm always going on about, PvP is a rare thing on the PTR. So it's no surprise that, when big new features like this go live, they might not withstand the strain. If you want to stop these problems, don't QQ, get on the next PTR and make with the stabby. You'll be doing yourself a favor! And while you're waiting, WoW Insider has a guide on helping the healers you do have in random battlegrounds. Filed under: PvP Random Battleground healer balance system temporarily disabled originally appeared on WoW Insider on Wed, 22 May 2013 20:00:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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		<title>Blizzard soliciting feedback for pet battle changes</title>
		<link>http://wowedge.net/featured-articles/blizzard-soliciting-feedback-for-pet-battle-changes/</link>
		<comments>http://wowedge.net/featured-articles/blizzard-soliciting-feedback-for-pet-battle-changes/#comments</comments>
		<pubDate>Thu, 23 May 2013 05:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[after-the-break]]></category>
		<category><![CDATA[battle pets]]></category>
		<category><![CDATA[battle-pet-families]]></category>
		<category><![CDATA[battleground-healer]]></category>
		<category><![CDATA[designer-brian]]></category>
		<category><![CDATA[holinka]]></category>
		<category><![CDATA[less-alteration]]></category>
		<category><![CDATA[naxx tanking gear]]></category>
		<category><![CDATA[news-items]]></category>
		<category><![CDATA[patch-5.3-pvp]]></category>
		<category><![CDATA[pet-battles]]></category>
		<category><![CDATA[resilience tanking]]></category>
		<category><![CDATA[wotlk tanking gear guide]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/blizzard-soliciting-feedback-for-pet-battle-changes/</guid>
		<description><![CDATA[ Community Manager Crithto took to the forums , asking for feedback about changes to the mechanical and elemental pet battle families. As of right now, elemental attacks have both an offensive and defensive advantage over mechanical, making it imbalanced compared to the other families. Blizzard proposes to change which families both types of pets have an advantage against: One set of changes proposes: Critters would replace elementals in taking less damage from mechanical attacks Dragonkin would replace critters in taking less damage from elemental attacks Elementals would replace dragonkin in taking less damage from flying attacks and the other: Elementals would replace aquatic pets in taking less damage from undead attacks Aquatic pets would replace elementals in taking less damage from mechanical attacks The second set of suggested changes would require less alteration to the current system and therefore has my vote. Do you have an opinion? If so, take advantage of Blizzard's request for player input and cast your vote in the forums . The full text of Crithto's post is after the break. Continue reading Blizzard soliciting feedback for pet battle changes Filed under: News items Blizzard soliciting feedback for pet battle changes originally appeared on WoW Insider on Wed, 22 May 2013 19:00:00 EST. Please see our terms for use of feeds . Read ]]></description>
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		<title>WoW Moviewatch: Guards 3</title>
		<link>http://wowedge.net/featured-articles/wow-moviewatch-guards-3/</link>
		<comments>http://wowedge.net/featured-articles/wow-moviewatch-guards-3/#comments</comments>
		<pubDate>Thu, 23 May 2013 04:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[adult]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[guide-to-machinima]]></category>
		<category><![CDATA[moviewatch]]></category>
		<category><![CDATA[news-items]]></category>
		<category><![CDATA[villain]]></category>
		<category><![CDATA[world-of-warcraft-videos]]></category>
		<category><![CDATA[wow-movie-guide]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/wow-moviewatch-guards-3/</guid>
		<description><![CDATA[ Work Warning: Lots of cursing and vaguely adult themes. A touch on the adult side. Ian Beckman is a man who delivers. Whether it's a surprising range of comedic voice acting or solid graphics that deliver the funny, his machinima always serves up more than a few laughs. Guards 3 continues to lampoon COPS in this wild World of Warcraft . I like how the small vignette turns into a larger story, and I'll admit the final bit was my favorite. Whether that's because I harbor my own angst about the king, or just because it was the most straightforward joke, the utter defeat of the villain serves as warning to anyone who gets a name wrong. Interested in the wide world of machinima ? We have new movies every weekday here on WoW Moviewatch ! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com . Filed under: WoW Moviewatch WoW Moviewatch: Guards 3 originally appeared on WoW Insider on Wed, 22 May 2013 18:00:00 EST. Please see our terms for use of feeds . Read ]]></description>
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		<title>The best &#8212; or the worst &#8212; of the WoW clones</title>
		<link>http://wowedge.net/featured-articles/the-best-or-the-worst-of-the-wow-clones/</link>
		<comments>http://wowedge.net/featured-articles/the-best-or-the-worst-of-the-wow-clones/#comments</comments>
		<pubDate>Thu, 23 May 2013 02:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[amusing-venture]]></category>
		<category><![CDATA[borrowed-ideas]]></category>
		<category><![CDATA[builds-on-its]]></category>
		<category><![CDATA[heard-the-term]]></category>
		<category><![CDATA[insider]]></category>
		<category><![CDATA[the-worst]]></category>
		<category><![CDATA[world-of-warcraft-clones]]></category>
		<category><![CDATA[wow-clone]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/the-best-or-the-worst-of-the-wow-clones/</guid>
		<description><![CDATA[ You've probably heard the term " WoW clone" applied to nearly every MMO out there, because as WoW borrowed ideas from older games like EverQuest , so newer games borrow from WoW . And any game with WoW -like features -- by which we mean nearly any MMO -- might get branded with the label "clone," no matter how good it is. However, some of these myriad WoW clones strike us as particularly... well, let's call it familiar. Now don't get us wrong -- these aren't bad games, and every game builds on its predecessors in an attempt to make something better. But if you're looking for something that's distinctly different from WoW , none of these are going to fit the bill. However, any of them may be an entertaining change of pace or just an amusing venture into what some of the other MMOs on the market are doing. Continue reading The best -- or the worst -- of the WoW clones Filed under: Analysis / Opinion The best -- or the worst -- of the WoW clones originally appeared on WoW Insider on Wed, 22 May 2013 16:00:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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		<title>Encrypted Text: Mastering Tricks of the Trade macros</title>
		<link>http://wowedge.net/featured-articles/encrypted-text-mastering-tricks-of-the-trade-macros-2/</link>
		<comments>http://wowedge.net/featured-articles/encrypted-text-mastering-tricks-of-the-trade-macros-2/#comments</comments>
		<pubDate>Thu, 23 May 2013 01:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[borrowed-ideas]]></category>
		<category><![CDATA[chase-christian]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[guide-to-rogues]]></category>
		<category><![CDATA[rogue-guide]]></category>
		<category><![CDATA[rogue-info]]></category>
		<category><![CDATA[spending-energy]]></category>
		<category><![CDATA[tott]]></category>
		<category><![CDATA[tricks-of-the-trade]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/encrypted-text-mastering-tricks-of-the-trade-macros-2/</guid>
		<description><![CDATA[ Every week, WoW Insider brings you Encrypted Text for assassination , combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. Tricks of the Trade is a strange ability for rogues. Why would we sacrifice our own damage (by spending energy) to boost the damage of someone else? Aldriana and Pathal have both spoken out against TotT's misguided benevolence and its boring mechanics. Rather than being a situationally-useful ability that we pull out when the time is right, TotT has become a set-and-forget chore that we just auto-cast on the second-highest DPS in raid. Lore issues aside, Tricks of the Trade is a pretty good ability. Used properly, it can greatly accelerate the rate that tanks pick up aggro, which makes dungeons and raids just a bit easier. While it's a DPS loss for the rogue casting TotT, it's a net gain for the raid's DPS, and that's a sacrifice that we'll have to make. It's also incredibly potent in PvP; granting an ally a 15% damage boost is a pretty big deal. Continue reading Encrypted Text: Mastering Tricks of the Trade macros Filed under: Rogue , (Rogue) Encrypted Text Encrypted Text: Mastering Tricks of the Trade macros originally appeared on WoW Insider on Wed, 22 May 2013 15:00:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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		<title>The top ten most desolate spots in WoW</title>
		<link>http://wowedge.net/featured-articles/the-top-ten-most-desolate-spots-in-wow/</link>
		<comments>http://wowedge.net/featured-articles/the-top-ten-most-desolate-spots-in-wow/#comments</comments>
		<pubDate>Thu, 23 May 2013 00:00:00 +0000</pubDate>
		<dc:creator>bloksaggfdflajn</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[beautiful-spots]]></category>
		<category><![CDATA[burning-steppes]]></category>
		<category><![CDATA[companion-post]]></category>
		<category><![CDATA[deadwind-pass]]></category>
		<category><![CDATA[eastern-plaguelands]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[insider]]></category>
		<category><![CDATA[little-while]]></category>
		<category><![CDATA[most-desolate]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[silithus]]></category>
		<category><![CDATA[suggestion]]></category>
		<category><![CDATA[thousand-needles]]></category>
		<category><![CDATA[zones]]></category>

		<guid isPermaLink="false">http://wowedge.net/featured-articles/the-top-ten-most-desolate-spots-in-wow/</guid>
		<description><![CDATA[ A little while ago, we did a " Top ten most beautiful spots in WoW " post, and many commenters had an interesting request: a companion post of the ten most desolate places in WoW . We thought it was a great idea, so we're taking the suggestion to heart. This was an interesting topic to think about, because the desolate spots in WoW are the ones I tend to avoid. For the most part, I don't want to spend my fun WoW time in virtual wastelands! Then again, sometimes those deserted, eerie places have a haunting beauty all their own. Check out our list, and tell us your own favorite desolate places in World of Warcraft ! Continue reading The top ten most desolate spots in WoW Filed under: Analysis / Opinion , Lore The top ten most desolate spots in WoW originally appeared on WoW Insider on Wed, 22 May 2013 14:00:00 EST. Please see our terms for use of feeds . Permalink ]]></description>
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